Art Brokerage: Born 1989 - Steve Holzer began his art career in Ft. Lauderdale, Florida where, still in high school, he received awards and was juried into adult shows. His early endeavors include creating rock’n’roll posters for the Grande Ballroom in Detroit (1968) and establishing himself as a ceramist and fine art sculptor during the early years of the American Craft Revival. Relocating to Santa Fe, New Mexico his expression moved into contemporary painting, blending ceramic glaze materials into his paint formulas, and working with constructed sculptures and wall pieces. During the mid-80s, Holzer began integrating scientific information into his imagery (wave frequencies from deep space collected by VLA - Very Large Array antennae) and exploring a wide range of materials and techniques to incorporate into his painting and printmaking. In the late 1980’s, experimenting with early scientific computer systems, he introduced cutting edge technology in the creation of imagery for printmaking. By the early ‘90s, he had established a working vocabulary of patterns derived from cell growth and conceptual mathematics and developed a monotype technique for chemically transferring computer-generated images to archival paper. Utilizing recently introduced technology, Holzer’s contemporary art expression expanded into large format IRIS prints. During this phase (1995-1997), he also developed rendering techniques in the field of computer animation. Creating special effects for feature films (“Species,” “Independence Day,” “Space Jam”), ESPN College Football broadcasts, and television advertising. By 1997-2004, Holzer was developing techniques involving silkscreen and computer assisted metal cutting (for sculptures and printmaking templates), eventually translating computer generated information into small- and large-scale paintings. 2006 brought him to Marfa, Texas, where he has continued his experimentation with methods and materials. Exploring color as subject, Holzer has recently created a series of works where pigment interacts with ambient light on constructed elemental shapes.